Basic methods for fragmentation of a geometry and capping the fargments with link atoms.
fragmentation_build_monomers(geometry, settings) # => Array of Systems
Build System objects containing geometries of the monomers (fragments + link atoms). The fragmentation uses definition of fragments and their charges from @settings. If no charges are defined, they are set to 0.
fragmentation_update_link_coord(systems) # => nil
Recalculates position of link atoms in the geometries
fragmentation_update_link_coord_fixed(systems, distance) # => nil
Recalculates position of link atoms in the geometries
fragmentation_build_dimers(systems_monomers) # Array of Systems
Builds System objects containing geometries of the dimers, making all possible pairs of monomers and removing unneccessary link atoms in re-formed covalend bonds.
fragmentation_build_trimers(systems_monomers) # Array of Systems
Builds System objects containing geometries of the trimers, making all possible combinations of monomers and removing unneccessary link atoms in re-formed covalend bonds.
fragmentation_build_mono_and_neighbors(systems_monomers)
Build clusters containing the monomer with all covalent bonded neigbours.